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January 28
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:iconlight-tricks:
After getting back into Battlefleet Gothic after more than 10 years, my good comrade and long-time opponent and I decided to put a battle report on our respective blogs. For this we naturally needed some maps, very much in the style of the White Dwarf's of our younger days. I decided to try and keep them feeling in-setting but still clearly conveying what was going on. In terms of aesthetics it's very much based on the Hitchhike's Guide TV series (this sequence in particular - [link]), the DRADIS of the re-imagined Battlesatr Galactica, various ATC and maritime radar screens and their ilk, and just proper computers of my youth ;) - the asteroids are a direct homage to the game.... "Asteroids." Surprise, surprise.

This is very much a prototype as I had limited time before we wanted to get the report up, so the space fillers in the bottom corners will be changed, have a few ideas as to what will go there. Some of the movement rates are slightly off as the notes from the battle weren't the greatest, but generally it's all pretty accurate. The measurements probably won't say NM (although we can assume it means something other than nautical miles in this instance). This isn't every turn either, just a a taster in low res - for the full details of the battle please visit my blog [link]
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:iconphaidrosthepeep:
You have nicely captured the retro-future feel of the Warhammer 40k universe. We have already in real life more extended/detailed displays, but the people of the Imperium of Man are in many ways more technologically restrained than we in real life.
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:iconlight-tricks:
~Light-Tricks Apr 7, 2013   Interface Designer
Thanks very much, really glad you got what I was trying to go for :)
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:iconmiha9000:
added to Sketches and concepts in Sci-fi Archives
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:iconcomrade-k-rad:
~Comrade-K-Rad Jan 31, 2013  Hobbyist Artist
Great concept, man!
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:iconraazorfiend:
looks very cool!
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:icontrooperbeta:
~trooperbeta Jan 28, 2013  Student Digital Artist
Ah very cool!
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:iconprecinctomega:
Gordon Bennett. I don't think I've ever seen such a decisive Imperial victory.

Fantastic batrep, too!
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:iconlight-tricks:
~Light-Tricks Feb 6, 2013   Interface Designer
Also just realised we were using torpedoes incorrectly, rather than them causing D6 hits they were all counting as automatic hits - several factors as to why this was such a decisive Imperial victory. Oh dear lol
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:iconlight-tricks:
~Light-Tricks Jan 28, 2013   Interface Designer
The report explains why lol, the two Chaos Carnages didn't utilise their prow armaments and the list was written for non-ordnance games - there were also a couple of points where torpedoes crossed and should have been removed but none of us were aware of this rule at the time. In the three games it was Chaos 2 Imperial 1 lol
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